As someone that enjoys games that don’t always fall into a neat genre category, it is something of a wonder to see what most creators come up with. Up for almost anything that doesn’t completely force to put my ineptitude on display, developer Endless Shirafu takes no such mercy with their title: Akashicforce (∀kashicforce). Being one part puzzle and one part rhythm game, it turns out to be a fun test of reflexes and mental poise rather than outright skill and wit. Lacking heavily in the latter rather than former, maybe my ineptitude will not be such a factor. Just maybe….
Continue reading “[Video Game Review] Akashicforce – ∀kashicforce”
Ever since the launch of Compile Heart/Idea Factory’s “Galapagos” RPG project, it has certainly morphed and developed into a curious undertaking. From receiving fantastic titles like Fairy Fencer F to others of varying quality like Omega Quintet, the concepts and ideas that arrive within each entry commands attention, but hard to say that they exactly hit the mark of taking them from anomalous to astounding. Then again, with such productions like Death end re;Quest, the fourth release in the project lineup, while still not hitting a complete home-run, solidifies itself as a decent RPG – even when it appears to be going against its own best efforts.
Continue reading “[Video Game Review] Death end re;Quest”
Kadokawa Games 2017 tactical role-play game is no doubt charming, but is it worth your time?
Continue reading “[Video Game Review] God Wars: The Complete Legend”
Between demons and angels, one unassuming human chosen by the heavens prepares for a conflict of cataclysmic proportions.
Continue reading “[Video Game Review] The Lost Child”
In a world where cash is king, one little princess is certainly not sparing any expense against her enemies.
Continue reading “[Video Game Review] Penny-Punching Princess”
The girls of Gameindustri gear up for another gaming adventure this time in the world cyberspace.
Continue reading “[Video Game Review] Cyberdimension Neptunia: 4 Goddesses Online”
With 2017 already fulfilling its unspoken promise of delivering a deluge of delectable games I will probably never be able to finish, it does become difficult to limit my commitment or even outright pass up on a particularly interesting find. Smaller projects especially seem to have this hold on me. Lionheart, a visual novel/RPG hybrid developed by doujin circle Shiisanmei is a fine example of one that is engaging, but a joy to come back to between play sessions. Players take on the role of Leon, a young man dreaming to be adventurer. After a chance meeting with a young woman named Maria, she enlisted his unique abilities to explore the Magic Labyrinth, “Libra Corridor.”
Continue reading “[Video Game Review] Lionheart”
Developed by Complie Heart in collaboration with Sega, Superdimension Neptune VS Sega Hard Girls is the latest spinoff in the HDN brand. And despite Neptune having top billing, IF takes the reins as protagonist alongside newcomer Segami for yet another time traveling misadventure. So how does it measure up?
Continue reading “[Video Game Review] Superdimension Neptune VS Sega Hard Girls”
Developed by Compile Heart, MeiQ: Labyrinth of Death or Death Under The Labyrinth is the 2nd entry in the companies “Makai Ichiban Kan” or “Number 1 House in Hell” franchise following Trillion: God of Destruction. Where that title has the goal of putting down an absurdly strong foe, MeiQ puts the player in the shoes of 5 girls known as “Machina Mages” on a quest to their world by performing a sacred ritual at the zenith of 4 towers. I can’t say that the outline shouts the most ambitious or even noteworthy of ideas being pitched, but behind the meager synopsis there is an okay product behind it. Sort of…
Continue reading “[Video Game Review] MeiQ: Labyrinth of Death”
How in the Underworld do you defeat an evil deity with a trillion hit points? Level grind like there is no tomorrow? Get the best equipment money can buy? Participate in a bunch of random events that have no relevance whatsoever in getting tougher? Well, it appears that you have to do all of that and then some in Compile Heart’s newest endeavor and first entry in the “Number 1 House in Hell” or “Makai Ichiban Kan” series, Trillion: God of Destruction. Bringing together a surprising ensemble of talent like director and designer of Disgaea 4 – Masahiro Yamamoto and the series esteemed music composer Tenpei Sato, it’s certainly a far cry from the usual territory the company is used to traversing. However, for this title and entry in particular – I have to say that I’m mildly impressed of what it has to offer.
Continue reading “[Video Game Review] Trillion: God of Destruction”