The month of March seems like it lasted forever, but we are finally entering April! It is a time for unexpected rain showers, allergies, and for many, Spring Break! Well, all except for me. After getting my two day job schedules shifted yet again, most of my plans have slightly changed, but largely remains the same. What is in store for this month? Find out after the jump!
From the developers behind Anime Studio Simulator and Ascendant Hearts, grab your sword and shield for a classic fantasy adventure. Join Celeste in her journey to become a true knight in the JRPG inspired Eternal Radiance. Want to learn more? Full details due after the jump in this first edition of the “Creator Corner Spotlight”.
Between demons and angels, one unassuming human chosen by the heavens prepares for a conflict of cataclysmic proportions.
In a world where cash is king, one little princess is certainly not sparing any expense against her enemies.
With 2017 already fulfilling its unspoken promise of delivering a deluge of delectable games I will probably never be able to finish, it does become difficult to limit my commitment or even outright pass up on a particularly interesting find. Smaller projects especially seem to have this hold on me. Lionheart, a visual novel/RPG hybrid developed by doujin circle Shiisanmei is a fine example of one that is engaging, but a joy to come back to between play sessions. Players take on the role of Leon, a young man dreaming to be adventurer. After a chance meeting with a young woman named Maria, she enlisted his unique abilities to explore the Magic Labyrinth, “Libra Corridor.”
Developed by Complie Heart in collaboration with Sega, Superdimension Neptune VS Sega Hard Girls is the latest spinoff in the HDN brand. And despite Neptune having top billing, IF takes the reins as protagonist alongside newcomer Segami for yet another time traveling misadventure. So how does it measure up?
Continue reading “[Video Game Review] Superdimension Neptune VS Sega Hard Girls”
Developed by Compile Heart, MeiQ: Labyrinth of Death or Death Under The Labyrinth is the 2nd entry in the companies “Makai Ichiban Kan” or “Number 1 House in Hell” franchise following Trillion: God of Destruction. Where that title has the goal of putting down an absurdly strong foe, MeiQ puts the player in the shoes of 5 girls known as “Machina Mages” on a quest to their world by performing a sacred ritual at the zenith of 4 towers. I can’t say that the outline shouts the most ambitious or even noteworthy of ideas being pitched, but behind the meager synopsis there is an okay product behind it. Sort of…
When it comes to the indie game front, Japanese doujin titles are probably my most favorite to observe. Usually known for putting together some harebrained ideas (like any creator) that should never seem to work out, I’m glad that they oddly do and really remind me why I like and play games in the first place. So why not make a game about growing plants? In an oversimplified nutshell that is the premise of Forget Me Not: My Organic Garden, a tale that follows a girl named Organa, that is working as an apprentice at her master Irene’s shop that specializes in growing plants…that produce organs instead of fruit? Yeah, told you it would be out there, but that is apart of its charm.
Developed by Yakiniku Banzai, War of the Human Tanks is a hybrid of visual novel style storytelling and strategic gameplay as you join the conflict between the ruthless Kingdom of Japon (parody of Japan I suppose) and the tenacious Empire of Japon – both using an army of… human-like tanks to do battle? Or are the tanks personifications of humans? Confusing inquiry aside, don’t let the adorable and benign facade fool you, this is actually a very competent title…with a few caveats for consideration, of course.